Chatbox
Latest topics
» The AFK threadby Tecuani Mon Nov 25, 2013 5:15 am
» Basic - Camouflage and spotting - 26th of November - 19:30UTC
by ZerONRNS Mon Nov 25, 2013 4:42 am
» SGTA is moving!
by Vallu01 Sun Nov 24, 2013 9:57 am
» Trying to understand the T-34...
by Vallu01 Sun Nov 24, 2013 3:53 am
» Hello from Prometheus
by Pendergast Sun Nov 24, 2013 2:15 am
» Repeat of peek-a-boo lesson?
by JosefSvejk Sat Nov 23, 2013 10:57 pm
» M46 Patton, wat to do .vs TD division
by Rajahz Sat Nov 23, 2013 9:46 am
» T-44 Patrol Duty
by Wen90 Sat Nov 23, 2013 4:45 am
» Peek a boo lesson
by Madhias Sat Nov 23, 2013 3:51 am
interesting protection strategy
+3
we_just_dinged_em
Ding760
HowTheStoryEnds
7 posters
SGTA :: Barracks :: General Discussion
Page 1 of 1
interesting protection strategy
Saw an interesting protection strategy used by a full health tank to protect its nearly deceased brother.
http://nl.twitch.tv/quickybaby/b/403519361
It's more near the end
http://nl.twitch.tv/quickybaby/b/403519361
It's more near the end
HowTheStoryEnds- Guide
- Posts : 221
Reputation : 8
Join date : 2013-02-10
Re: interesting protection strategy
It says the broadcast has ended.
Ding760- Posts : 1179
Reputation : 99
Join date : 2013-02-07
Location : The People's Republic of China!
Re: interesting protection strategy
Damn I thought it was something like YouTube. I'll try to find it again.
HowTheStoryEnds- Guide
- Posts : 221
Reputation : 8
Join date : 2013-02-10
Re: interesting protection strategy
It's called shielding, and it's a prerequisite of CW and High tier TC
HowTheStoryEnds- Guide
- Posts : 221
Reputation : 8
Join date : 2013-02-10
Re: interesting protection strategy
Shielding is one of the two main parts of Team Damage Management.
If you take damage for a teammate, he will live longer.
If your teammate lives longer, he can fire more shots.
If your teammate can fire more shots, he can do more damage to the enemy team.
If your teammate does more damage to the enemy team, your team has a total higher damage output.
The second part is focussing fire.
If you (team) focus your fire on a single enemy tank, you kill one enemy before damaging another.
If you kill one enemy before damaging another, the enemy will have one less tank firing back at you.
If you enemy has one less tank firing at you, your team has a higher total damage output.
The greater the difference in damage being dealt by either team, the greater the difference in chance to win the game.
As mentioned, Clan Wars and Tank Companies are fully reliant on this principle.
If you take damage for a teammate, he will live longer.
If your teammate lives longer, he can fire more shots.
If your teammate can fire more shots, he can do more damage to the enemy team.
If your teammate does more damage to the enemy team, your team has a total higher damage output.
The second part is focussing fire.
If you (team) focus your fire on a single enemy tank, you kill one enemy before damaging another.
If you kill one enemy before damaging another, the enemy will have one less tank firing back at you.
If you enemy has one less tank firing at you, your team has a higher total damage output.
The greater the difference in damage being dealt by either team, the greater the difference in chance to win the game.
As mentioned, Clan Wars and Tank Companies are fully reliant on this principle.
ChielScape- Posts : 16
Reputation : 0
Join date : 2013-05-11
Re: interesting protection strategy
This is a guide for Starcraft and Starcraft II, isn't it? Um, right, not directlyChielScape wrote:
If you take damage for a teammate, he will live longer.
If your teammate lives longer, he can fire more shots.
If your teammate can fire more shots, he can do more damage to the enemy team.
If your teammate does more damage to the enemy team, your team has a total higher damage output.
The second part is focussing fire.
If you (team) focus your fire on a single enemy tank, you kill one enemy before damaging another.
If you kill one enemy before damaging another, the enemy will have one less tank firing back at you.
If you enemy has one less tank firing at you, your team has a higher total damage output.
The greater the difference in damage being dealt by either team, the greater the difference in chance to win the game.
It's a essential rule for ALL teamfight based games
I'm trying to do so in random games, but it often ends with shot in your back or even ammo rack (happened once to me ), or complains about covering the enemy or even insults that I did it in purpose to secure the kill etc., etc...
"He would kill you with one shot while your reload, you idiot, you won't do shit" I'd like to say sometimes, but not touching "Enter" key is the key to have fun and half way to not rage in random games
Skeith00- Posts : 84
Reputation : 1
Join date : 2013-03-11
Age : 35
Location : Poland
Re: interesting protection strategy
Skeith00 wrote:ChielScape wrote:
(text saving)
I'm trying to do so in random games, but it often ends with shot in your back or even ammo rack (happened once to me ), or complains about covering the enemy or even insults that I did it in purpose to secure the kill etc., etc...
I found out what works is if you face more than one enemy in duo to let your random mate shot and than cover him, probably he take 0-1 shot, you cover him till he reloads and in meantime you shoot. In most cases this prevent ally hits more, than trying to shoot from behinde him. This way you know you have free line of fire and can dictate time when you go out of cover.
Edit after seen the video: this of course work better when bigger tank cover smaller tank
Last edited by Daeworn on Wed May 15, 2013 10:56 pm; edited 1 time in total
Daeworn- Posts : 117
Reputation : 5
Join date : 2013-03-24
Location : Land of milk and honey
Re: interesting protection strategy
i recon that it could be a supreme tactic using a low profile heavy armored tank like t95 to absorb the hits and a tall tank behind it with strong gun mantlet like the americans or e100
Etairos- Posts : 119
Reputation : 4
Join date : 2013-03-19
Re: interesting protection strategy
Be careful with putting a Heavy behind a TD, especially in randoms. TDs have higher camo values, so the heavy will be detected before the TD. Enemy will then shoot at the heavy, but hit the TD, possibly damaging him when he otherwise wouldnt have. For a T95 this usually isnt much of a problem, but be very careful with this.
ChielScape- Posts : 16
Reputation : 0
Join date : 2013-05-11
SGTA :: Barracks :: General Discussion
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|