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Hulldown specific maptours
5 posters
SGTA :: Academy :: Lesson Requests
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Hulldown specific maptours
I am reading up on the curriculum and notice the focus on hulldown (Tanks and Terrain).
Even though this is often mentioned i do not see much focus on finding / pointing out the good positions on the different maps.
Maybe a series on hulldown specific "good positions" could come in handy.
I have learned myself along the way but would love to receive (and give) tips&tricks and beneficial positions on the maps.
Just a thought
/B
Even though this is often mentioned i do not see much focus on finding / pointing out the good positions on the different maps.
Maybe a series on hulldown specific "good positions" could come in handy.
I have learned myself along the way but would love to receive (and give) tips&tricks and beneficial positions on the maps.
Just a thought
/B
Brainfarter- Lead Guide
- Posts : 319
Reputation : 20
Join date : 2013-06-19
Age : 51
Location : Denmark
Re: Hulldown specific maptours
Once I've gotten my T29 and got used to it, I will a couple of lessons with hulldown types and spots.
Unless another instructor wants to beat me to the punch.
Unless another instructor wants to beat me to the punch.
Re: Hulldown specific maptours
Yeah, I've been looking forward to these kind of lessons Good Request.
GxC- Posts : 21
Reputation : 1
Join date : 2013-06-20
Age : 27
Location : Norway
Re: Hulldown specific maptours
Love to help but hulldown for me is ok if it happens to be possible in a given situation to protect yourself but really shouldn't be the basis of how you use a certain type of tank, td's yes but heavy tanks meh!
Anyway, I'll do a lesson on how to go hulldown later this week but it won't be map specific, there are literally hundreds of place to get hulldown on any map.
Anyway, I'll do a lesson on how to go hulldown later this week but it won't be map specific, there are literally hundreds of place to get hulldown on any map.
Rancidpunk- INSTRUCTOR
- Posts : 293
Reputation : 19
Join date : 2013-02-22
Age : 56
Location : Portsmouth
Re: Hulldown specific maptours
I'm just speaking for my own classes now, other instructors classes might be different.
For hulldown classes I give few examples of where you can go hulldown. Hills, craters, piles of rubble, rocks, cars, wrecks, toonmates (double-gunning) and then let students find good spots for themselves.
In map tours I go over everything, including hulldown positions. I don't find it useful to go over just something specific, because to understand why it works you need to where arty is, enemies likely positions, scouting routes, etc.
For hulldown classes I give few examples of where you can go hulldown. Hills, craters, piles of rubble, rocks, cars, wrecks, toonmates (double-gunning) and then let students find good spots for themselves.
In map tours I go over everything, including hulldown positions. I don't find it useful to go over just something specific, because to understand why it works you need to where arty is, enemies likely positions, scouting routes, etc.
Vallu01- ADMIN
- Posts : 950
Reputation : 73
Join date : 2013-02-06
Location : The Cold North
SGTA :: Academy :: Lesson Requests
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